Demo of gameplay 90% implemented
The frog hopping for the first time!
Early version of the game running on the frogger cabinet
Pixel cars with tracking on the play field. You can see the tracking is still kinda flaky
First time connecting the tracking to pixel cars.
Improved tracking results..
Trying out blob tracking on day and night video. It’s shaky but getting better.
Tracking experiment on the cabinet monitor.
More sophisticated foreground segmentation, and blob tracking, which tries to identify each moving blob as an individual car
Here’s the desk and computer with all its wires going into the back of the Frogger cabinet. Shows webcam video running on the original Frogger screen, after weeks of experimentation to get the video connection working.